Saturday, April 17, 2010

Area Terrain and Embarrassment

I was sitting around procrastinating from painting my Blood Angels and noticed a pile of styrofoam I've been saving for some terrain. I decided to make up some area terrain for my board since it's a simple enough project and hard to mess up. I created two pillars, one having some damage from some ancient battle and some stone walls to provide cover and a boundary for the terrain. The base is a heavy cardboard so it wouldn't flex when moving around or rip apart. I threw on a couple extra Dark Angels icons because I bought a whole slew of em when I first started my marines last year. I based it with black spray paint, then a layer of rough-texture spray that gave it rocky feel. I then painted it with watered down Codex Gray. The icons where painted with Dheneb Stone foundation and then covered with Gryphonne Sepia wash. I hit the edges of all the bricks and pillars with the wash as well to make an aged look from a lot of dirty rain fall. I edged around the stone with PVA glue and flock to give it a bit more character.

(Click for bigger pics)

On another note, I played another Kill Team vs my friend Jason who is still new to 40k. He fielded 7 Necron Immortals and I fielded a squad of normal marines with a Priest and a Razorback with a LC-TL PG. This isn't optimal in the least, but they are part of my 1500pt list and I have never fielded a RZB before. Boy was this one sided. He is blessed by the dark gods of the dice. He consecutively rolled 6s to glance me and 5s on the dmg charge to take off my PGs first, then my LC, then finally immobilize me. My RZB literally did nothing.  He could have had an armor rating of 5+ and still won the game. He was rolling 5 and 6 about 75% of the time, and i was rolling mostly 3s.... And charging T5 units without power weapons is terribly hard. Average to hit, below average to wound, and then they have an average shot to get back up, and of course he was hitting those numbers, but I wasn't. It came down to me only have 3 guys left and he had 5, all of us in assault, and I was rolling low and him high, so we just called it. I knew Immortals could be bad ass, but this was crazy lopsided. I could have taken my normal Kill Team load out of DC with all power weapons, or maybe a Furioso for easy wounds, but that wasn't the point of the game. Right now I'm just worried about the performance of normal marines and RZBs... We'll keep playing and eventually get up to 1500pt games where the real testing can begin.


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